I developed a simple puzzle game again this time.
A number block doku is a block doku + number.
Basically, you have BlockDoku's BlockFill Rule.
In addition to that, there is a rule that allows you to clear "the same number" or "three consecutive numbers."
This means that the block is cleared even if the number in the block is [3, 3, 3] or [1, 2, 3] or [3, 2, 1].
[Playing experience]
While developing it, I thought it would be easier to score because there were more clear rules, but...
It wasn't necessarily.
In order to fill the line, I felt that there were many unexpected situations as the number-clear rule was applied at a critical moment when it should not be cleared.
Of course, I felt that it was a little easier when I could afford it.
Sometimes, it is necessary to predict dangerous situations that may come out the next turn, and to judge the use of items preemptively.
I thought it was over. Is this how it goes? You'll think that it's a game that's worth playing when this situation often comes out.
[Quests and Score Rules]
The concept of "start score" was introduced in the number block doku.
In other words, every time you clear today's quest, the first start score gets higher and higher.
This score will be initialized with the quest after one day.
Therefore, if you clear the four map quests that are reset every day, you are more likely to score higher.
In addition to the starting score, if you clear the quest, you will naturally receive an item reward that you can use at a critical moment.
I tried to create new fun by adding more ideas to the existing block-style game.
I hope you play a simple game and have a happy day.
From Simple Buff.
Google Play Link :
https://play.google.com/store/apps/details?id=com.Altera.NumberBlockDoKu
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